What this work involves
AI research uses games because every action has a visible result. When a model sees the screen next to the exact key, click or stick movement that followed, it can learn how a person plays. You play the way you normally would, and the screen and your inputs are recorded together.
Gameplay is the odd one out among the work on this site: there's no head camera and no physical task. It's also a different kind of work from labeling or rating jobs, and the comparison of data collection and annotation jobs puts the two side by side. Nobody pays you to win or to find bugs, and there's no audience to entertain. Each project names its games and requirements before you accept.
What a recording can show
Some examples of what gameplay footage can cover (none of them describes a current project):
- Moving through a map, a menu or an open world.
- Reacting in a fight, or to whatever pops up on screen.
- Placing, combining and managing items while you build or craft.
- Planning several moves ahead in a puzzle or strategy game.
- Steering and aiming with a controller in driving or sports games.
Along with the video, a gameplay recording carries the input log and basic metadata such as the device and timestamps. Some apps promise rewards for playing. The guide to getting paid to record gameplay explains how this work differs from them.
- Pay is USD 5–15 per hour of accepted footage; it varies by project and is not guaranteed.F1b
- Review usually takes about a week, with a contractual limit of 30 days. Payment usually arrives within 7 days of acceptance, with a contractual limit of 60 days.F8, F7
- Collectors are paid in US dollars (USD) through Wise.F9, F9b
- Rejected footage is not paid.F11
- There is no fee to apply, and no coding or AI background is needed.F2
- No English is needed: instructions and support are in Spanish and Portuguese.F12
- You never pay for equipment: the project provides it, or the task needs no special equipment.F3b
What stays out of a gameplay recording
The recording holds the game screen and your inputs. No camera, voice, chat or gamer handles go into it, and the metadata includes the device and timestamps. Before you start, close messaging apps, turn off notifications and hide other windows so nothing personal shows up on screen.
Multiplayer games show other players' names and chat. Pick modes that hide them, or play offline when the project allows it. Collectors must be 18 or older.
How to join the pool
- 01
Apply once
Fill in the short form on the collector page, and mention which games you play and on what device.
- 02
Wait for a suitable project
If a project fits what you do, we arrange it with you by email. You see its requirements, equipment and exact rate before you accept.
- 03
Record and send
You record the agreed tasks; people and automated checks then review the footage.
- 04
Get paid
We pay for accepted footage in USD, as described above.
The same steps apply to every kind of footage, and the overview of how recording works covers them.
Other types of recording work
The types of recording work directory has the full list. Every other type uses a head camera; here are five of them:
- Household chores: laundry, tidying and organizing at home.
- Home cooking: an everyday meal in your own kitchen.
- Mechanic workshop: inspection, tools and parts in a workshop.
- Shop floor: shelves, folding and placing goods in a shop.
- Construction trades: measuring, tool preparation and materials on a site.
Questions
Do I get paid for winning?
No. You're paid for accepted footage under the project's terms. Your score and any prizes don't count.
Do I need a webcam or microphone?
No. A gameplay recording captures the screen and your inputs, with no camera or voice.
Is there an age limit?
Yes. Collectors must be 18 or older.